Ultrawings 2 [Quest 2] | REVIEW - Use a Potion! (2024)

Posted by Owen | Feb 9, 2022 | Oculus Quest Review, Review

Ultrawings set the bar for virtual reality flight sims when it released back in 2018, with the satisfaction of taking off, flying through the skies, completing the odd job, and then landing again always proving to be mighty rewarding. It just lacked that sense of longevity, with some aspects of the gameplay growing a little repetitive and running out of ideas after a few hours play. Ultrawings 2 fixes all of those problems and more, bringing with it a wonderful virtual reality experience that expands upon the original with more locales to uncover, more variety of missions to complete, and, of course, air combat.

Check out a gallery of screenshots down below:

Ultrawings 2 puts players in the co*ckpit of five different aircraft this time around, with each unlocking as you progress through the game and earn the cash to purchase them. Much like the original, flying is easy to learn but difficult to master; whilst taking off and using the control stick (which feels great with motion controls) is easy enough, knowing when to use your flaps, hit your ignition, pull away at different angles, or line up the perfect shots in battle can take a LOT of practice. Don’t let that intimidate you though – I wouldn’t say Ultrawings 2 is a hard game (and it certainly offers a lot more simplicity than the likes of Microsoft Flight Simulator), but it is one that’ll take some getting used to. There are plenty of instructions that teach you what exactly to do though, so at least you’ll never feel out of your depth.

The five different aircraft each feel different to fly too, whether that’s with the Comet which can soar through the air with bursts of speed, the New Hawk which is perfect for acrobatic twists and turns as you pull off stunts, or the Dragonfly (the helicopter) which offers the most freedom in landing with precision or getting through tight spots. You’ll almost feel like you’re learning how to fly all over again between each aircraft, with each offering their own little pros and cons that ensure they’re always exciting to use. It’s hard to pick a favourite, especially since they all suit the different mission types in their own little ways, but there’s something about the speed of the Comet that made it the most thrilling to hit the skies with.

Most importantly though, all of the aircraft are really fun to use and offer an enjoyable sense of immersion that complements the game’s more arcade-like approach. Sure, you’ll find buttons, sticks, and levers on each aircraft, but it’s always clear what exactly each one does and they’re always easy to interact with, ensuring that Ultrawings 2’s flying gets the perfect balance of being accessible but challenging. Whilst there are plenty of missions to complete in the game, there’s hours of entertainment to be had simply flying around and enjoying being in the aircraft.

“You’ll find buttons, sticks, and levers on each aircraft, but it’s always clear what exactly each one does and they’re always easy to interact with, ensuring that Ultrawings 2’s flying gets the perfect balance of being accessible but challenging.”


Speaking of missions, Ultrawings 2 brings with it more variety in its mission design than its predecessor, though some old favourites return too. You can expect to shoot balloons with a pistol whilst airborne, fly through an array of shapes that bring with them different point values, chase down targets in the sky, complete landing challenges where you have to ground at certain points on the map – there’s are plenty of enjoyable yet tricky tasks to complete based upon the different facets of Ultrawings 2’s gameplay.

The most significant addition has to be the aerial combat, which sees players facing off against other planes or ground and sea forces in battle. This is a LOT of fun and adds a new sense of action to the experience that was missing in the first game, with aerial showdowns proving to be intense and demanding both good flying and shooting skills from the player. Again, there’s nothing too complex on offer and it’s clear that these are all one-off missions as opposed to an action-orientated dogfighting campaign, but they’re a genuinely great addition that can make Ultrawings 2 feel like a whole new game when compared to the original.

Everything in general feels like its of a bigger scale in Ultrawings 2, with the map also larger and more varied than before. There are four islands to fly over that bring with them their own little unique design features, whether that’s small peaceful villages or huge skyscraper-laden cities, whilst there are also more natural landscapes such as valleys to soar through and plenty of more unique landmarks to check out from the skies. Visually, everything looks great in-game, with Ultrawings 2 adopting an aesthetic that prioritises vibrancy and colour over realism (even if there are a few sketchy textures here and there). It’s a big step up from the low-poly visuals of the first game and everything stands out from the skies, especially with the impressive draw distance.

“Air combat a LOT of fun and adds a new sense of action to the experience that was missing in the first game, with aerial showdowns proving to be intense and demanding both good flying and shooting skills from the player.”


Between completing missions, purchasing new aircraft and airports, and simply uncovering the world, there’s so much to do in Ultrawings 2. You’ll continually unlock new missions as you progress too, with over forty-hours’ worth of content promised by developer Bit Planet Games. I’ve put in around fourteen so far and haven’t found it boring at all, so it’s clear that the game is doing something right with its variety.

That being said, I am starting to notice that a lot of the mission setups are getting a bit more familiar now, whilst knowing there aren’t any more additional aircrafts to unlock has dampened my motivation to earn cash too. Don’t get me wrong, there’s still plenty to do and I’m still having fun, but knowing there’s less to work towards has hindered my motivation a little bit. Oh, and those gold medals? Some of them feel frustratingly impossible to achieve, so I certainly won’t be 100%-ing the game.

One big frustration that does stand out is the inconvenience when having to restart missions. If you fail a mission or crash out, you head back to the airport and have to start the whole process of initiating it all over again, which feels unnecessary and drags out the experience. An easy ‘restart’ button would have made a hell of a difference, whether that’s for retrying when you fail or simply diving back in if you think you could do a better job and get a better result. Hopefully, it’s something that can get patched in the future to help streamline the experience, because it feels like unnecessary work right now. UPDATE: After publishing this review, we were informed that a new ‘restart mission’ feature has been patched into the game.

“Between completing missions, purchasing new aircraft and airports, and simply uncovering the world, there’s so much to do in Ultrawings 2.”


You know what, though? It’s not stopping me from having a great time with the game. Between the fun missions and how varied each aircraft is to fly, I’m constantly sitting with a smile on my face as I glide through the skies and complete my goals. Of course, it helps that you have the extra immersion offered with virtual reality, but even things like weaving between buildings, skimming the undersides of bridges as you fly under them, or wiping out an array of targets just isn’t growing old. It feels like the sort of game that’s perfect for virtual reality and Bit Planet Games have done a great job in embracing it. There’s the promise of new aircraft, new islands, and even multiplayer in the future too, so things are only going to get better in the game over the coming months.

Ultrawings 2 Review

9/10

Ultrawings 2 improves upon the original in every way, with the immersive flying and fun missions making for a super enjoyable virtual reality experience. I loved soaring through the skies and checking out the vibrant sights offered across each island, with plenty of excitement to be had as you weave between buildings or through the midst of a valley. It’s just one of those games that has plenty of stand-out moments that’ll keep VR gamers thrilled for hours on end.

Developer: Bit Planet Games
Publisher: Bit Planet Games
Platform(s): Quest 2 (Reviewed), PC VR
Website: https://ultrawingsgame.com/game-info-2/

Ultrawings 2 [Quest 2] | REVIEW - Use a Potion! (2024)

FAQs

Is Ultrawings 2 worth it? ›

If you are looking for 1:1 flight simulator, Ultrawings 2 is not going to give you this, but what it does offer is a mix of realism and arcadey gameplay. With Bit Planet games finding a perfect mix of not over complicating the controls, but still giving you the feeling of actually flying.

What is the difference between Ultrawings 1 and 2? ›

Whichever method you choose, Ultrawings 2 is a significant graphical leap forward from the seven-year-old original, with landscapes looking sharper and more detailed, and little touches like the way the sun glints off your co*ckpit window as you turn, making for an even more compelling experience.

How many planes are there in Ultrawings 2? ›

It is a flight simulation game with ~300 missions (Jobs or Ops) covering a variety of mission types across different locations using 5 different air craft (Stallion, Phoenix, Comet, Hawk, and Dragonfly).

What all does the meta Quest 2 do? ›

Meta Quest 2 is a virtual reality headset — our most advanced all-in-one VR system yet. From multiplayer games to unique social experiences to joining up with friends at a live show or instructor-led workout, Meta Quest 2 provides new opportunities to meet and connect with others in VR.

What is the best skydiving game on Oculus Quest 2? ›

Skydive Sim offers a range of activities. Free fall movements and turns with belly and sit fly, tracking jumps, base jumps, canopy physics presets with the option to set your own custom canopy! Canopy malfunctions with cutaway and reserve, front riser inputs, swooping and now even jet packs!

Can you get different planes in Ultrawings? ›

Each airport unlocks a new mission type, the smaller airports off to the side of each island also unlocks new planes. Looking in the office gives you a clue to your airport choices, Paradise Island one with a little strip (not by the big statue) is for the stunt plane.

What is the best fly simulator? ›

Quicklook: Best Flight Simulators
  • Best for all-round features: Microsoft Flight Simulator 2021.
  • Best mix of usability and realistic features: X-Plane 12.
  • Best for professionals with limited download space: Aerofly FS 2.
  • Best viable flight simulator: Infinite Flight (IOS – Android)
May 21, 2024

How many islands are in Ultrawings 2? ›

Ultrawings 2 doesn't waste much time in serving up some pretty unforgiving challenges as you buy your way into each of the game's five vehicles (four planes and a helicopter) and four islands, each with their own environmental quirks and obstacles.

How many Quest 2's are there? ›

The Quest series has cumulatively shipped more than 20 million units as of Q1 2023, with the Quest 2 contributing 18 million units. The Quest 2 continues to sell relatively well and to maintain its momentum as Meta is making the headset more affordable by lowering its price after last year's price increases.

Is Ultrawings 2 multiplayer? ›

Up to 8-players online multiplayer too! FEATURES -- Pilot 5 unique aircraft (including a helicopter!)

Is Ultrawings 2 free? ›

Ultrawings 2 is an open-world, action-adventure game where you'll pilot unique aircraft to complete hundreds of missions across an expansive island-themed world. This listing offers paid content. You may need to pay for this through another platform like the Oculus Store, Itch.io or Patreon.

What plane has three wings? ›

A triplane is a fixed-wing aircraft equipped with three vertically stacked wing planes. Tailplanes and canard foreplanes are not normally included in this count, although they occasionally are.

Is Meta Quest 2 healthy? ›

It is not recommended to use the Meta Quest 2 headset if you are pregnant, elderly, have vision abnormalities or psychiatric disorders, suffer from a heart condition or other serious medical condition, are prone to motion sickness or have balance problems, or are susceptible to migraines.

Why is the Meta Quest 2 so expensive? ›

One possible explanation for the new Quest 2 price is rising inflation. Many things are just more expensive right now, and Meta's blog post alludes to that. (Meta's head of VR was open about rising costs on Twitter, too.) But the higher price could also help the company as it's tightening its belt across the board.

What does Oculus stand for? ›

a Latin word meaning "eye," used in medical names and descriptions.

Is the Quest 2 still worth it? ›

Truth be told, at this price, it's hard not to recommend the Quest 2. It was by far the most popular VR headset between 2020 and 2023, and for good reason. So who wouldn't I recommend this deal to? Well, if you own and play most of your games on a PS5, I'd suggest you save some more money up and wait for Prime Day.

Are the Quest 2 accessories worth it? ›

These upgrades can give your Quest 2 a serious upgrade. Some improve how the headset feels while you're wearing it, while others make it easier to carry the headset around when it's not on your head. Every last one has been tested by us, so if it's on this list you know that we're sure it's worth the investment.

Is Meta Quest 2 worth it for fitness? ›

And, when you consider the one-off price, it feels like excellent bang for your buck. I'd say the Meta Quest 2 is a particularly worthy investment if you don't enjoy typical forms of exercise, feel uncomfortable in a gym setting or have trouble motivating yourself to exercise.

Is Meta Quest 2 active pack worth it? ›

Improves active experiences! The facial interface fits me comfortably and is easier to wipe up. The hand straps help a great deal when doing active things like moonrider (Beat Saber type) games.

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